"Just a guy trying to make a dream."
I'm not a developer. I just had ideas stuck in my head and no way to get them out. Then I found Claude, and now me and it design, build, test, and ship real apps.
Four hunters. One monster that eats to grow. My biggest project: 120 days, 12,436 commits, and every system running end to end. Read the pitch, what's built and where it stands.
Read the pitch →Automatic lottery draw checker with ticket scanning, group pools, and win notifications. My first proof that an idea in my head could become something strangers can download and use.
Built to make home inspections faster and better documented, from walkthrough to report.
A 4v1 monster hunt on Roblox (formerly BANISHED). Four armed hunters track one monster that eats to grow. Two monsters, four classes, two maps, bots that fill empty seats, and a first live five-player session where everyone wanted to go again.
Your whole life at a glance, week by week. The project where I'm chasing polish and feel above everything.
Smaller builds in Dart and TypeScript while I figure out what people actually want to use.
One person, one AI, five projects. Claude does the heavy lifting on code. I bring the ideas, the taste, the testing, and the stubbornness to actually ship.
I was never going to hand copy thousands of lines of code from tutorials into folders. Way too much work. Claude didn't make me a developer. It made me the director of a tiny dev team that happens to not be human. Turns out that's enough to ship.
The working repos stay private while things are in development, but the goal is to share the parts of the journey that can help other people build their own somedays.
Start with the playbook: How I Build: real apps with Claude, from a guy who can't code.